How effective is the combination of your main product and ancillary texts?
Ellen's Coursework Blog G324
Friday 20 April 2012
Evaluation Video Part 1
In what ways does your media product use, develop or challenge forms and conventions of real media products?
Evaluation Video Part 4
How did you use media technologies in the construction and research, planning and evaluation stages?
Thursday 12 April 2012
In what ways does your media product use, develop or challenge forms and conventions of real media products?
Music Video
My
video conforms to some of Andrew Goodwin's ideas on music videos, such as the
fact that there is a link between the visuals and the lyrics. This acts as the
basis for the first narrative of my music video, where I have created literal
visual representations of the lyrics using four female models, such as when the
lyrics are "with eyes that burn like cigarettes", there is a shot of
a pair of eyes staring into the camera followed by a shot of somebody lighting
a cigarette, and at times the lyrics even appear on screen. I will refer to
this narrative as ‘the colour narrative’, and the parallel narrative of the
all-boy band setting up for a performance as ‘the black-and-white narrative’. In
my video there is also a link between the music and visuals, another of
Goodwin’s concepts, as I have shots of the female models playing instruments (a
trumpet, bass guitar, and a drum) in time with the music. Additionally Goodwin
suggests that part of the appeal of music videos is voyeurism and the notion of
looking, and my music video conforms to this through the way in which both the female
models of the colour narrative and the male band members of the black-and-white
narrative are portrayed: in fragmented extreme close-ups of their bodies.
This
notion of looking can be linked to Laura Mulvey’s theory of the male gaze,
which applies to my music video as in the colour narrative I used close-ups of
the female models’ eyes, lips, legs, and hair which act to eroticise and
sexualise them. Mulvey identified two types of the male gaze: ‘voyeuristic’ and
‘fetishistic’. The voyeuristic male gaze refers to seeing women as ‘whores’,
whilst the fetishistic male gaze refers to seeing women as ‘madonnas’. My music
video fits in more with the fetishistic interpretation of the male gaze as the
lyrics of the song mean that the models are seen as fantasies and admired,
rather than objectified. This representational issue of gender is commonly
featured in music videos of most genres and my video conforms to this.
In
terms of the representation of women in the colour narrative of my video, it could
be said that the woman described in the lyrics is represented as a fantasy, an
unachievable perfect woman that is an amalgamation of many different women
rather than one real-life person. I did this by shooting the entire video in
extreme close-up and using many different models so that the ideal woman that
the song is about is never shown in full. I used iconic signifiers that would
be recognised as feminine, for example: red lipstick, long eyelashes,
jewellery, high heels, short skirts, lace, etc. This made sure the models were
represented as conventionally beautiful and links to Mulvey’s concept of seeing
women as ‘madonnas’.
Although
it could be argued that the colour narrative of my music video conforms to the
stereotypical representation of women due to the way that the models are
dressed and made-up and additionally some of the props that are used – for
example a blender, which is an item of typical domestic kitchenware that links
directly to the traditional feminine role – it could also be said that there
are aspects of both the lyrics and the accompanying video that contrast with
this image. For example, I have one shot of a girl playing with model cars as
the lyrics are, “she’s changing her MG for white Chrysler Le Baron”, which
contradicts the stereotype of women. It is possible that my video could be
criticised for being anti-feminist as the audience are encouraged to look at
the models, and the video itself in some ways removes their identities because
their whole faces are never shown at once, only a part of their body, e.g.
their legs, or their eyes, or their lips.
My
music video fits into the indie music genre, and so as a result follows many of
the generic conventions, which was also suggested in Goodwin’s music video
theory. For example, the colour narrative features only female models, and
typically indie music uses females in their music videos as a large portion of
fans of their music are heterosexual males. It could be said that the
objectification of and voyeuristic attitude towards women are characteristic of
indie music videos. I also featured close-ups of the musical instruments that
are being played in the song, which is a generic convention of indie music,
particularly in comparison to other music genres, such as RnB and hip-hop,
where there is less of a focus on the instrumental talent of the artist and
more on their success or wealth.
The
black-and-white narrative of my video also conforms to generic conventions in
many ways. For example, black and white music videos are common in indie music
due to the fact that it gives it a rough, vintage feel, e.g. Arctic Monkeys’
video for ‘R U Mine?’. Additionally I dressed the band members in clothes
similar to both real-life performers and fans of indie music. For example, they
are all wearing relatively dark colours – dark jeans, black t-shirts, white
shirt with a black tie, etc. – which is also conventional, and allows the
audience to relate to them.
The
target audience for my video is mainly heterosexual males aged 16-25, due to
the fact that all the models in the colour narrative are girls that fit into
this same age category, and they are sexualised in the video. Additionally the
band members in the black-and-white narrative are male, so a male audience
member can relate to or admire them. However my video, like other indie music
videos, would also attract a secondary female audience of the same age.
Throughout the process of making my music video, I asked members of my primary
and secondary target audience to look at my ideas and work so far and give me
feedback so that I could ensure that it was specifically tailored to the wants
and needs of my intended audience. I did this through polls on my blog and
regular feedback forms and videos.
We
can apply Bulmer and Katz' Uses and Gratifications theory to my music video,
which gives four reasons as to why audiences consume media texts:
entertainment; surveillance; personal identity; personal relationships. We can
deduce that the audience would use my music video for primarily entertainment,
as part of the purpose of music videos is pleasure; also possibly personal
relationships, as music videos are often talked about as much as television
programmes or films, particularly those that are especially controversial,
provocative, or innovative; it could also be argued that personal identity
applies as some viewers may see the female models or the male band members in
my video in an aspirational sense.
My
music video does not follow a conventional narrative in terms of telling a
story - it does not fit into Todorov's equilibrium-disruption-new equilibrium
template. However it can be split into the two parallel narratives: the colour
narrative and the black-and-white narrative. The colour narrative is merely
made up of visual representations of the lyrics, and so as a result does not
follow much of a narrative structure. However, the way in which it declines
through the song, until the middle instrumental where it disappears completely,
and then reappears briefly in the final verse, could be seen as a narrative
structure in some sense. The black-and-white narrative follows a band of three
boys setting up for a performance, filmed in a similar style to the colour narrative.
As the colour narrative declines throughout the song, the black-and-white narrative
becomes more of the focus, and then in the final instrumental the entire
black-and-white narrative is played sped-up. The narrative ends where
conventionally it would begin, with the band set up, the lights turning on, and
them about to play the first note of the song. These two separate narratives
conform to the postmodern ideal of scepticism towards metanarratives, by toying
with generic conventions the black-and-white narrative enforces this sense of
postmodernism, and overall my video has a strong sense of style over substance.
The
costumes of my actors were very important in ensuring that the video had the
right themes and tone. I had my models in the colour narrative wear black
clothes, high heels, short skirts, lace, jewellery, etc. To make sure the
costumes they were to bring would be appropriate, I showed them the mood board
I had made, the costume posts on my blog, and described briefly what I was
looking for. I chose the costumes to be mostly black because it gives the
models a level of sophistication, and makes the use of red in the video really
stand out. The lace, high heels, short skirts and jewellery act as iconic
signifiers for femininity, and the short skirts also link with the lyrics of
the song. The models wore dark eye make-up and false eyelashes to draw focus to
their eyes, and some wore red lipstick to connote lust, passion, and
femininity. In the black-and-white narrative, I had my band members wear clothes
similar to those of the fans of the music so that they were able to relate to
them. My lead singer was dressed in smarter clothes than the others, to make
him stand out further. The other band members wore simple dark clothes: black
t-shirts, jeans, and black or brown workman boots. The props of the colour
narrative all link to the lyrics of the song (like Goodwin's idea of the
relationship between lyrics and visuals) or the instruments being played (like Goodwin’s
idea of the relationship between music and visuals). These include: a blender
and fruit, red tape and scissors, toy cars, drawing pins, a book, monopoly
money, a cigarette and lighter, a drum and drumsticks, and bass guitar, a
trumpet. The props of the black-and-white narrative are all things you would
need for a band’s performance, such as microphones, guitar and bass guitar, a
drumkit and sticks, studio lighting, extension leads, etc.
The
editing of my video is fairly simple; I used cuts throughout and some examples
of split screening. I also removed colour for the black-and-white narrative on
Adobe Premiere Pro and added filters on After Effects to make the colours of my
colour narrative really stand out, and give it a more professional look. My
video is filmed almost entirely in close-up or extreme close-up. As previously mentioned,
I did this to ensure that the models are never shown in full, so that the woman
being represented by the lyrics remains an unachievable enigma.
Magazine Advert
Similarly to my music video, my
magazine advert conforms to the conventions of real-media products. It features
the album title and band name in the centre of the page, so that it draws
attention to it. Additionally, I featured a quote and five-star-rating from NME
magazine at the top of the page, linking to the fact that my video is of the
indie music genre, which is featured in magazines such as NME. Hence my target
audience may well read this magazine and respect and trust the reviews in it.
Typically magazine adverts display an image of the album cover so that
customers will recognise the CD when in shops such as HMV. I also decided to add the 'limited edition red
vinyl' and 'available on iTunes' text as it conveys that the album is available
on several platforms, as most albums currently are, and the mention of vinyl
makes reference to the fact that vinyls have come back in fashion – particularly
in the indie music genre. Hence my magazine advert is continuing the generic
conventions established in the music video.
Digipack Cover
My digipack also further continues these
generic conventions. Typically an album has a ‘house style’ or continuing theme
running through it, and this was something that I knew my video also had to
include in order to look professional. To do this, I took the wood style
background that I had created in Adobe Photoshop for the inside of my digipack,
and used it on both the front and back covers as the background for the cake. I
chose to photograph a cake to use on my digipack as it makes reference to the
band’s name in almost a humorous way, and it also provides a quirky design,
which is not unusual for this genre of music.
All genres of music promote albums
through the release of singles, meaning often the album cover will feature a
sticker with the names of successful singles to draw attention to it. My
digipack is no different, so I added a sticker that said “includes the single ‘Short
Skirt/Long Jacket’”. I also added a ‘Parental Advisory: Explicit Lyrics’ logo
as often indie music, particularly in comparison to pop music, may feature
explicit lyrics. Additionally the logo now arguably acts another incentive for
teenagers to buy an album rather than a deterrent; especially as in the UK it
does not give the album a minimum age for purpose. Other generic features I
included were: a track list on the back, the band’s website, the copyright details,
a barcode, and the record company logo. These all help to make my product look
as close to real-life media texts as possible.
How effective is the combination of your main product and ancillary texts?
The three products I have created –
music video, magazine advert, and digipack – all act to promote the sale of the
album, as they have a symbiotic relationship. Together they have a ‘house style’
that gives the album a recognisable theme. A music video has many purposes: it
acts to entertain its audience through telling a story or providing a
performance, it sells the song by acting as a promotional tool which can be
showcased in a variety of places, and it can amplify the lyrics or message of
the song, giving it more of an emotional impact. I would say that my music
video does all three of these things: the intertwining narratives and overall idea
of my video entertain the target audience, making it interesting to watch; the
way in which it would be shown on music channels and in cinemas would raise
awareness of the band, the song, and the album, and stimulate word-of-mouth
sales or a ‘buzz’; and the video, particularly the colour narrative, is very
reflective of the lyrics of the song, and the black-and-white narrative helps
to create an image or style for the band.
The purpose of the magazine advert
is purely to promote the album and contribute to the image and style of the
band. I think my magazine advert does this as it displays the fact that the
album can be purchased in-store at the moment, on iTunes, and on limited
edition red vinyl. Additionally the review quote and five stars at the top of
the page act as a way of convincing the audience that they should buy the
album. By using images from the video and the same colour scheme of red, white,
and black, the audience can recognise the band from their music video, and if
they liked the video they may then purchase the album.
The purpose of the digipack is to
draw the customer’s attention and then convince them to make the final step of
buying the album. To do this, I used the same colours that had been featured in
my magazine advert and music video: red, white, and black, with the addition of
blue, which is used occasionally in my other products through the model’s eyes.
I used a blue star because I thought it gave the album cover an American feel,
as Cake is from Sacramento, California. Additionally it parodies the typical
decoration featured on birthday cakes. Just as in my video where I had a colour
narrative, using vibrant footage, and a black-and-white narrative, which had
darker tones, my background photographs for my digipack cover are of a brightly
coloured cake, whilst the text is then written in a printed label-esque font,
called Impact Label, which is rougher and edgier. I used this font in my
magazine advert as well, adding to the ‘house style’ of my products. For the
inside of my digipack, I tried to make it in keeping with the style by using
the colour red for the band’s name and making an image of a speaker for where
the CD would be, as the black-and-white narrative for my video uses lots of
musical equipment.
As this is not the band’s first
album, I did not feel it was necessary for them to be featured in any of these
products as they have already established themselves as successful artists and
their name would be recognised. However, it is Cake’s first album since joining
Columbia Records, and so they have had a slight ‘revamp’; hence I tried to
create an air of mystery about the band by only featuring a very short shot of
them at the end of the video and cutting it before the action.
What have you learned from your audience feedback?
As
previously mentioned, the target audience for my video is males ages 16-25,
however there is also the secondary audience of females also aged 16-25.
Feedback is a vital part of making any media product as it cannot be considered
successful if it does not appeal to the intended audience. Hence, throughout
all stages of making my video, digipack, and magazine advert, I asked people of
both my primary and secondary audience to give me feedback on my ideas and work
so far. I generated feedback through videoing audience member’s reactions after
having watched my video, asking audience members to fill in feedback forms on
my print work and ideas, conducting polls on my blog, counting votes on
different versions of my video, hosting my video on Youtube and Vimeo, as well
as posting it on the social networking site Facebook and blogging platform
Tumblr. This allowed me to get different types of feedback: I had statistics as
well as full comments.
I
found that some feedback was more effective than others, for example I found it
easier to make decisions on feedback if it could be presented in statistics as
I could see which choice is generally preferred. Having said that, the more
personal responses such as those I received on Facebook where useful for
overall seeing how well my video was being recieved. For example, when deciding
between filters, I conducted a vote amongst some audience members and chose the
filter that got the most votes, but when I wanted to see what people thought of
my drafts and finished products, text-based comments were far more useful. As
well as asking people on the internet to give me feedback, I also asked family
members and friends face-t0-face, as I knew that they were more likely to be
honest with me than acquaintances I have on Facebook. Additionally all the
people I had used in my video were keen to see it and I found their feedback
especially useful as they already had an idea of how they thought it would
look, and I wanted to see how my final product matched up with that idea.
When
editing in After Effects, I often asked audience members to choose between
different versions of my video. For example, I made several copies of the same
clip and used the blemish removal technique for all but one of them, changing
how drastic each one was. Then I showed the clips to my audience and asked them
to vote on which they thought looked best. They all agreed that the clip without
the noise reduction looked unprofessional, whilst the clip with the most noise
reduction looked blurry. I did this for several different close-ups, leaving me
with the noise reduction setting that was appropriate for each clip. Then I
showed them various clips from both the colour and black-and-white narratives
with different filters and one without a filter, and asked them to vote on
which they preferred. Interestingly many of the audience members chose
different filters for different clips, however I wanted to make sure that I
used the same filter throughout the narrative as I did not want it to look
disjointed, and it would also help differentiate between the two narratives, so
I asked them again which they preferred overall. This was extremely helpful
when it came to making these final decisions.
Another
very helpful stage for feedback was when I was choosing which shots to discard
from the colour narrative to be replaced with ones from the black-and-white
narrative. When screening my first draft music video, I made a note of which
shots people said they liked and which they didn’t like as much or understand,
and I used this when editing my video in Adobe Premiere Pro. For example, I
knew not to remove the shot of a blender as often people commented, unprompted,
on how much they liked it, and people that had never seen the video before
frequently laughed slightly at the reference to the lyrics made by the shot.
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